Link to the Hungry Hungry Kitties game on Scratch

The complete Hungry Hungry Kitties game


Step 1 - Delete the Sprite1 sprite


Step 2 - Click New Sprite, select cat2


Step 3 - Rename cat2 to Orange Cat


Step 4 - Add this code to Orange Cat


Step 5 - Add this code to Orange Cat


Step 6 - Add this code to Orange Cat


Step 7 - Add this code to Orange Cat


Step 8 - Add this code to Orange Cat, and create new message 'orange cat eats'


Step 9 - Add this code to Orange Cat


Step 10 - Add this code to Orange Cat


Test #11

Click on File > Save. Test to make sure your program has the following:

If the program doesn't do all of these things, check the previous steps to make sure you copied the code exactly. If you still can't figure it out, ask for help.

Step 11 - Duplicate the Orange Cat sprite


Step 12 - Rename 'Orange Cat2' to 'Blue Cat'


Step 13 - Use the Fill tool to paint the cat blue


Step 14 - Change the code for Blue Cat


Step 15 - Change the code for Blue Cat


Step 16 - Create the new message 'blue cat eats'


Step 17 - Add this code for Blue Cat


Step 18 - Add this code for Blue Cat


Test #2

Click on File > Save. Test to make sure your program has the following:

If the program doesn't do all of these things, check the previous steps to make sure you copied the code exactly. If you still can't figure it out, ask for help.

Step 19 - Duplicate the Blue Cat sprite


Step 20 - Rename 'Blue Cat2' to 'Green Cat'


Step 21 - Use the Fill tool to paint the cat green


Step 22 - Change this code on Green Cat, and create new message 'green cat eats'


Test #3

Click on File > Save. Test to make sure your program has the following:

If the program doesn't do all of these things, check the previous steps to make sure you copied the code exactly. If you still can't figure it out, ask for help.

Step 23 - Duplicate the Green Cat sprite


Step 24 - Rename 'Green Cat2' to 'Yellow Cat'


Step 25 - Use the Fill tool to paint the cat yellow


Step 26 - Change this code on Yellow Cat, and create new message 'yellow cat eats'


Test #4

Click on File > Save. Test to make sure your program has the following:

If the program doesn't do all of these things, check the previous steps to make sure you copied the code exactly. If you still can't figure it out, ask for help.

Step 27 - Click New Sprite, select Ball


Step 28 - Make a variable named 'Food Left'


Step 29 - Make a variable named 'Orange Cat Score'


Step 30 - Make variables 'Blue Cat Score', 'Green Cat Score', and 'Yellow Cat Score'


Step 31 - Add this code to Ball


Step 32 - Add this code to Ball


Step 33 - Add this code to Ball


Step 34 - Add this code to Ball


Step 35 - Add this code to Ball


Step 36 - Add this code to Ball


Step 37 - Add this code to Ball


Step 38 - Add this code to Ball


Step 39 - Add this code to Ball


Step 40 - Add this code to Ball


Step 41 - Add this code to Ball


Step 42 - Add this code to Ball


Step 43 - Add this code to Ball


Test #5

Click on File > Save. Test to make sure your program has the following:

If the program doesn't do all of these things, check the previous steps to make sure you copied the code exactly. If you still can't figure it out, ask for help.

Step 44 - Add this code to Ball


Step 45 - Add this code to Ball


Step 46 - Add this code to Ball


Step 47 - Add this code to Ball


Step 48 - Add this code to Ball


Test #6

Click on File > Save. Test to make sure your program has the following:

If the program doesn't do all of these things, check the previous steps to make sure you copied the code exactly. If you still can't figure it out, ask for help.

Step 49 - Duplicate this script, and change the 'Orange' parts to 'Blue'


Step 50 - Duplicate this script, and change the 'Orange' parts to 'Green'


Step 51 - Duplicate this script, and change the 'Orange' parts to 'Yellow'


Test #7

Click on File > Save. Test to make sure your program has the following:

If the program doesn't do all of these things, check the previous steps to make sure you copied the code exactly. If you still can't figure it out, ask for help.

Step 52 - Click the 'Paint New Sprite' button, name it 'The End'


Step 53 - On the Costumes tab, use the Text tool to write 'The End!'


Step 54 - Add this code to The End


Step 55 - Add this code to The End


Step 56 - Add this code to The End


Step 57 - Add this code to The End


Step 58 - Add this code to The End


Step 59 - Add this code to The End


Step 60 - Add this code to The End


Step 61 - Add this code to The End


Test #8

Click on File > Save. Test to make sure your program has the following:

If the program doesn't do all of these things, check the previous steps to make sure you copied the code exactly. If you still can't figure it out, ask for help.

Step 62 - Double-click the variables on the Stage to change their appearance


Step 63 - Select the 'light' backdrop


Step 64 - Name your project 'Hungry Hungry Kitties'